Turned out I lied…

..about making the final post about Jewels. Sorry!
I wanted announce that I’ve managed to start working on bringing Jewels to the iDevices (at least for iPhone + iPod touch), even with the taking-care-of-the-baby-business! I’ve only recently started writing it from the grounds up in C++ with some Objective-C (or actually Objective-C++). (If anybody [...]

So I’m a dad now..

Yes, this was the big personal event I was talking about earlier.. My wife Annemari gave birth to a little, healthy baby girl on the 3rd of May! That makes me one happy (newbie) dad.  She’s four weeks old soon — doesn’t sound like a long time, but it’s been all new for [...]

Some Android Jewels statistics

It’s been a while since I first released the Jewels on the Android Market. I suppose it is a good time to look up some statistics, so here you go!

Number of installs total:
1,225,864

Number of active installs:
971,566 (79% of total)

Times played daily:
Well over 1.2 1.3 million

Ratings:
Rated 17,738 times (4.5 / 5 stars average)

So it’s [...]

Server problems

This website has been down for some days now. I’ve moved to a new server and things are up and running, but there might still be downtime in the future, I fear.
You see, all this is my fault, unfortunately. I did an update checker in the Android-version of Jewels, that contacts the server [...]

Jewels for Android released!

Just wanted to announce that I’ve finished the Android port of Jewels. It is now available through the Android Market, for free. The comments so far have been very positive, thank you. I’ll probably release an update later with some fixes and tweaks, but after that I think it’s time to start thinking [...]