<?xml version="1.0" encoding="UTF-8"?> <rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" ><channel><title>MHGames &#187; open source</title> <atom:link href="http://www.mhgames.org/tag/open-source/feed/" rel="self" type="application/rss+xml" /><link>http://www.mhgames.org</link> <description>Games by Mika Halttunen.</description> <lastBuildDate>Fri, 07 Oct 2011 13:58:01 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <item><title>Introducing PolyAnim!</title><link>http://www.mhgames.org/2008/07/introducing-polyanim/</link> <comments>http://www.mhgames.org/2008/07/introducing-polyanim/#comments</comments> <pubDate>Fri, 04 Jul 2008 19:29:00 +0000</pubDate> <dc:creator>Mika</dc:creator> <category><![CDATA[Development]]></category> <category><![CDATA[java]]></category> <category><![CDATA[open source]]></category> <category><![CDATA[programming]]></category><guid isPermaLink="false">http://www.mhgames.org/2008/07/introducing-polyanim/</guid> <description><![CDATA[I decided to unveil the project I&#8217;ve been working on lately. It&#8217;s a polygonal (i.e. vector) animation library called PolyAnim, now up at Google Code. First things first: I&#8217;m not trying to compete with Flash, this thing is mainly meant as a game sprite replacement. Too bad there&#8217;s still not anything nice to show yet.. [...]]]></description> <content:encoded><![CDATA[<p style="text-align: justify;">I decided to unveil the project I&#8217;ve been working on lately. It&#8217;s a polygonal (i.e. vector) animation library called <span style="font-weight: bold;">PolyAnim</span>, now up at <a href="http://polyanim.googlecode.com/">Google Code</a>. First things first: I&#8217;m not trying to compete with Flash, this thing is mainly meant as a game sprite replacement. <span style="font-weight: bold;"> <img src='http://www.mhgames.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </span></p><p style="text-align: justify;">Too bad there&#8217;s still not anything nice to show yet.. <span style="font-weight: bold;"> <img src='http://www.mhgames.org/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </span> The stuff I have so far is a few hard coded animations consisting of couple of triangles and squares, it&#8217;s not very sexy to look at, mmkay? But all that will change once I get the editor going and can finally make something cool with this thing. So, be patient. <span style="font-weight: bold;">^^</span></p><p style="text-align: justify;">Just to prove I&#8217;ve achieved <span style="font-weight: bold;">*something*</span>, here&#8217;s an ugly screenshot of the test program. I&#8217;d say it looks better when it&#8217;s animating&#8230; I mean, really. Hey, it really does.. *sigh*</p><p><a href="http://bp1.blogger.com/_idHQSV4cE3E/SG55wyj-JLI/AAAAAAAAABs/T9gPPN4QSD0/s1600-h/polys.png"><img id="BLOGGER_PHOTO_ID_5219242897282311346" style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp1.blogger.com/_idHQSV4cE3E/SG55wyj-JLI/AAAAAAAAABs/T9gPPN4QSD0/s320/polys.png" border="0" alt="" /></a></p> ]]></content:encoded> <wfw:commentRss>http://www.mhgames.org/2008/07/introducing-polyanim/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Why my stuff is Open Source?</title><link>http://www.mhgames.org/2008/05/why-my-stuff-is-open-source/</link> <comments>http://www.mhgames.org/2008/05/why-my-stuff-is-open-source/#comments</comments> <pubDate>Sun, 04 May 2008 09:48:00 +0000</pubDate> <dc:creator>Mika</dc:creator> <category><![CDATA[Development]]></category> <category><![CDATA[Personal]]></category> <category><![CDATA[open source]]></category> <category><![CDATA[programming]]></category><guid isPermaLink="false">http://www.mhgames.org/2008/05/why-my-stuff-is-open-source/</guid> <description><![CDATA[I have several reasons why most of my games and programs are Open Source. Here are some of them. Let&#8217;s consider an example. Why is Formido available for Windows, Linux, MacOS X, BeOS, Xbox, AmigaOS and even OS/2..? The answer is obvious. Should I have kept it closed source, it&#8217;d be for Windows only, and [...]]]></description> <content:encoded><![CDATA[<p style="text-align: justify;">I have several reasons why most of my games and programs are Open Source. Here are some of them.</p><p style="text-align: justify;">Let&#8217;s consider an example. Why is <a href="http://koti.mbnet.fi/lsoft/index.php?page=formido">Formido</a> available for Windows, Linux, MacOS X, BeOS, Xbox, AmigaOS and even OS/2..? The answer is obvious. Should I have kept it closed source, it&#8217;d be for Windows only, and maybe Linux.</p><p style="text-align: justify;">Here&#8217;s another example. Recently I was contacted regarding a bug in <a href="http://funguloids.sourceforge.net/">Funguloids</a> that prevented it from working with <a href="http://www.ogre3d.org/">Ogre</a> versions 1.4.6 and newer. I had no idea of this bug, as I haven&#8217;t personally touched the game since its last release, which uses Ogre 1.4.1. Things have been happening on the community front however, as Funguloids has found its way into <span style="font-weight: bold;">Ubuntu Hardy</span> (for which I&#8217;m very grateful! <img src='http://www.mhgames.org/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> ) After exchanging a few e-mails, the person who reported the bug presented me a patch (an one-liner, even) that fixes the problem. I didn&#8217;t even get started examining the issue myself! Very nice.</p><p style="text-align: justify;">Also, as I have learned <span style="font-weight: bold;">a lot</span> by reading source code, I feel kind of obliged to do the same.. I&#8217;m not worried about people stealing my code &#8211; the code&#8217;s not that good to begin with. <img src='http://www.mhgames.org/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p> ]]></content:encoded> <wfw:commentRss>http://www.mhgames.org/2008/05/why-my-stuff-is-open-source/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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