The final post about Jewels (no promises!)…

A few weeks ago I finished the biggest update for Jewels yet (and most probably the final big update), with some often requested features. The most important of them is of course the Global High Scores (or leaderboards), courtesy of the Scoreloop service. This has been well received among the players, and there are some [...]

Some Android Jewels statistics

It’s been a while since I first released the Jewels on the Android Market. I suppose it is a good time to look up some statistics, so here you go!

Number of installs total:
1,225,864

Number of active installs:
971,566 (79% of total)

Times played daily:
Well over 1.2 1.3 million

Ratings:
Rated 17,738 times (4.5 / 5 stars average)

So it’s [...]

Server problems

This website has been down for some days now. I’ve moved to a new server and things are up and running, but there might still be downtime in the future, I fear.
You see, all this is my fault, unfortunately. I did an update checker in the Android-version of Jewels, that contacts the server [...]

Jewels for Android released!

Just wanted to announce that I’ve finished the Android port of Jewels. It is now available through the Android Market, for free. The comments so far have been very positive, thank you. I’ll probably release an update later with some fixes and tweaks, but after that I think it’s time to start thinking [...]

Enter the Android

Hi, everybody! (“Hi, doctor Nick!” …sorry.)
Little background on today’s topic: When I first heard of the Google Android-platform some years back, I thought it was interesting but never actually expected to see proper devices (i.e. mobile phones) coming to reality. Now that there is several Android phones from a few manufacturers, I’ve been eyeing out [...]